UPCOMING PRODUCT
EVERYTHING STAN LEE!
INCENTIVES
THIS JUST IN!
COMIC BOOKS
TRADE PAPERBACKS
HARDCOVERS
3D SCULPTURES
CGC GRADED COMICS
LITHOGRAPHS AND POSTERS
TRADING CARDS
PRODUCT ARCHIVE
DF DAILY SPECIAL
CONTEST
The All-New Comicon.com! from comicon.com

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

WAITING FOR TOMMY: ADAM FORTIER
BY RICHARD JOHNSTON

RICHARD: Will you cop to any mistakes on your own part?
ADAM
: The largest mistake that I've ever made is not having realistic expectations out of this industry. That sounds harsh, but it's really not. In comics, each retailer is an individual, same thing with artists, writers, etc. Unlike many other industries with chains, we deal with stores on an individual basis, which is quite tough. A sweeping policy that affects everyone is going to be seen as a good idea by some retailers, most won't acre, and some will see it as a bad idea. The only thing that can be done to correct this is to talk to each one individually, and find out what their preferences are. Same thing with artists. You can't create a sweeping policy that affects everyone equally, as all of the artists have different styles of working, different attitudes, etc. Coming from a corporate environment, you act a certain way, provide a certain work ethic (don't be too lazy, but also don't work TOO hard!) and if you don't follow things, you're fired. Comics is a mix of the business and art, and there's just no real way to apply one philosophy to the other. I had to learn that lesson, and start having realistic expectations from everyone, not sweeping expectations that applied to everyone equally.

RICHARD: The licensed comic - it seemed the saviour of the industry a couple of years ago, bringing hundreds and thousands of new readers into comic shops. But those sales seem a fantasy these days. What can the license bring the industry in 2004?
ADAM: When the licensed comic was brought back a couple of years ago, the content was perfect for the industry as it stood (remembering that licensed comics have been around for a LONG time, even before the super-hero comic. Every decade or so they come back). Transformers, GI Joe, etc. were all properties that the current fans played with as children. In 2004 I think we're going to be seeing more properties with a wider range of appeal, and we'll need to work at getting out of the direct market. Comics on TV, Movies, books, pop culture icons, etc. will be showing up, and we'll need to get the comics into the hands of people interested in those things. Whether it means book stores, Video game stores, or mass market chains, we're going to have to look at alternate methods of distributing.

 

30 DAYS OF NIGHT TPB

RICHARD: That's been the dream for many over the years, comics in cinemas, video game stores, back into grocery stores, but the best laid plans often go tits up - how will you succeed where others have failed recently?
ADAM: First off, I would disagree that it's impossible. There are some success stories out there. Whether it be Archie, which is still sold in grocery stores, or the Ultimate Spiderman TPB, which has sold enough to be considered a respectable seller for the book stores, but less successful by comic book standards. Problem is, these are the exceptions to the rule, not the regular occurrences. It all comes down to realistic expectations. Right now the majority of product created by the industry is considered adult in nature, and so we're killing a lot of the audience that we might have in grocery stores, video game stores, and cinemas. The reality of the content doesn't matter, just what people THINK they're going to get. I would say we need to create more content that is universally acceptable. Do you think only children went to Spider-Man, or even Harry Potter? It's fine to have adult oriented books, as we can sell those, and some of them are great books, to boot.

Another thing that I have a problem with is our price point. Right now, for the sales in the direct market, the price is reasonable. But if you want to go back to grocery store sales, you'll need to drop the price a fair amount. If you're getting good sales in the mass market the lower price won't matter, as the volume will more than make up for it. Unfortunately do really do that properly takes a lot of risk, with the small potential of a large reward. You can't succeed without trying something risky, though.

Finally, there's the amount of books that are being published. Take Spider-man , or even Batman as an example. Which books do you put into the mass market? When someone picks up Batman, does that mean that Detective is appropriate for them, or Batgirl, Robin, Catwoman, Gotham Nights, etc. To an outsider it seems that we're talking about a monthly payment of $25-30 just to pick up a single character that you like. Out forth a single book or two as the appropriate book for the mass market, and you'll have better luck. Ultimate Spider-Man did a great job at that, as well as the Jim Lee Batman series.

As for why we might have more success, we pay attention to our price points, the content is appropriate for the audience we're aiming for, and we only have a small amount of the product being created for the specific market (there's only one CSI TPB out right now, so it's an easy choice on what to purchase). This doesn't guarantee success, but it takes a bit of the guess work out of it.

Pages: 1 | 2 | 3 | 4 Continued Here...

Latest News
Updated: 10/13/24 @ 11:44 am

1. DC IS NOT LOOKING FOR A MIDDLE-AGED BATMAN

2. DENIS VILLENEUVE ON FILMING THE SAND WORM RIDING SCENES

3. COREY MICHAEL SMITH ON CHANNELING CHEVY CHASE

4. DESIGNING A CROWN FOR TEEN

5. PRAISE FOR SATURDAY NIGHT FROM SOMEONE WHO WAS THERE



DF Interviews
PETER J. TOMASI



CNI Podcast
EPISODE 1058 - CNI-PIERCER!

Reviews: Buffy the Vampire Slayer: Willow #1, Empyre #0: Avengers, Empyre #0: Fantastic Four, Snowpiercer season finale, The Old Guard film 


Newsletter Sign-up


Dynamic Forces & The Dynamic Forces logo ® and © Dynamic Forces, Inc.
All other books, titles, characters, character names, slogans, logos and related indicia are ™ and © their respective creators.
Privacy Policy