with
Bill Rosemann
The Juggernaut? I know someone who's stronger.
Cyclops? This other guy is more decisive.
Professor X? Yeah, this fella can get into the X-Men's heads
quicker.
Who am I talking about? None other than Mike Marts, who --
as editor of New X-Men and Uncanny X-Men (not to mention Weapon
X and the upcoming X-Men 2 tie-in titles) -- is the man who
wields supreme power over Marvel's mighty mutants.
Mike wouldn't exactly describe it that way. He'd say that
there are many others -- such as writers Grant Morrison and
Chuck Austen, or Marvel editor in chief Joe Quesada and president
Bill Jemas -- who really call the shots... but that's part
of Mike's strength. See, he knows what the job of an editor
is. When to step in and when to let the creators strut their
stuff. How to follow company directives while also stcking
to his own personal vision. Most importantly, in this deadline
sensitive world of comics, Mike delivers on time.
Ask any comic reader worth his or her Blackbird and they'll
tell you that, while they were packed with trend-setting visuals
and uniquely cool moments, the X-Men books for many a moon
were also plagued by blown publishing dates and helter-skelter
creative line-ups. But if you go back and look at the issues
that have followed since Mike Marts (and Mike Raicht, who
will eventually be another subject of this column) took control,
you'll see a string of on-time delivery... not to mention
an organized artistic schedule that kicks off this month.
Oh, sure, there have been some fill-ins since Mike arrived,
but that was -- as they said in Dangerous Liaisons -- beyond
his control. Mike cajoles, pleads and threatens all he can,
but ultimately it's up to the creators to hit their marks.
And to help them he and Marvel have implemented a new policy
of story arcs, so that if a creator can only turn in four
to six issues, then that's all they'll do -- and it'll all
be organized in a single story arc. Then the next artist will
come aboard and deliver the following arc. The intent then,
is that when you pick up a trade paperback -- or decide to
follow a particular monthly story arc -- the visuals by a
single artist will offer a more satisfying and cohesive reading
experience. As I said, it doesn't always work out that way,
but that's the goal Mike aims to deliver.
Speaking of delivering, can you imagine being handed the reins
of the industry's most popular characters? In many ways it's
a no-win situation. If you keep Wolverine and friends at the
top of the sales charts, that's expected -- but if they start
to drop... well, no one ever said you get to live in the X-Mansion
forever.
Yet despite that intimidating reality, Mike sees his new responsibility
as not only a huge opportunity, but also an honor. The big
brass ring that, for his entire professional career, he's
striven to grab. But don't get me wrong. Mike's no ladder
climbing shark. On the contrary, over the years I've known
him -- whether he was at Acclaim or just down the hall at
Marvel -- Mike has always been one of the most down-to-earth,
straight-shooting, honest and helpful people I've had the
pleasure to have known.
So who is the man responsible for steering the fate of your
favorite characters? Who's the guy who will help decide whether
Cyclops and Phoenix will ever work things out or if Wolverine
will shave off that new soul patch? And what's up with his
obsession with Anna Kournikova?
Let's go Behind The Curtain and talk with Mike Marts...
BTC: Can you give me a brief background for what in your mind
(if anything) prepared you for a job at Marvel?
Mike: An editor working at Marvel should probably have a
background in either one of two areas: journalism or art (and
preferably a little of both). Other majors such as creative
writing, professional writing, literature and graphic design
can also be useful. I attended Trenton State College (now
College of New Jersey) and majored in journalism, which definitely
helped prepare me for my job here. I started work at Marvel
Comics while still in college and continued there after senior
year, so technically this was my first real job, but I've
also worked at Wizard Press and Acclaim Comics.
BTC: So with a career in comic books, it wouldn't take a telepath
to wager that you read them while growing up. So were the
X-Men among your favorite characters? And if they weren't,
who did you like the most? Or did you follow creators?
Mike: Like most people in the industry, I was introduced
to comics pretty early on. My first comic was Iron Man #101,
but I didn't really start collecting as a hobby until I picked
up my first issue of Uncanny X-Men when I was about ten-years-old.
The X-Men were always my favorite characters, and looking
back, it's the only book that I have continually collected
throughout the years. Even in high school when I got more
involved in sports and girls, I never stopped reading X-Men.
Iron Man, the Avengers, Thor and the Defenders were other
favorites of mine. Sub-Mariner, too. But I also followed certain
creators from one project to the next: Chris Claremont, John
Byrne, Walt Simonson and J.M. DeMatteis to name a few.
BTC: Describe the Origin experience. What was it like being
asked to shepherd this long-awaited and controversial project?
Mike: Origin was an editor's dream come true. A chance to
work with the best creators on the best character telling
the most anticipated story in all of comics. Not too shabby.
BTC: And how did you feel when you were handed the keys to
two of the industry's most popular titles?
Mike: It was great. These were the books I first started
reading years ago, and in many ways, it felt like coming home.
I'm extremely grateful that Joe Q. and Bill J. had the faith
in me to run this franchise.
BTC: Many would say you've reached one of the industry's top
spots. So what can you impart to all those future editors
out there? What are the most important traits to have as an
editor?
Mike: Organization, instinct, decisiveness ...
BTC: And what are the most important tasks of an editor?
Mike: Coaching your creators to tell the most exciting, most
accessible stories they can... getting the books out on time...
developing new talent... always returning phone calls and
e-mails.
BTC: People love to talk about Marvel, speculating on what
goes on inside the Hallowed Halls. So, to all those curious
readers out there, tell us what it's like to work at Marvel.
What's the vibe?
Mike: It's a great vibe working here ... so much creativity
running through the offices. You never know when a great idea
will jump out and hit you. Everyone who works here, whether
it's in editorial or the Bullpen or one of our freelance creators,
are here because they really want to be here. So the excitement
is contagious.
BTC: Okay, take us inside that excitement. Give us a rundown
of a "typical" work day for you.
Mike: Well, every day changes... it's never the same day
twice. But my typical day starts out with my alarm clock ringing
at 5:30. I hit the snooze bar about four times and then finally
decide to wake up, in time to make the 7:52 train from Jersey
into the Big Apple. I arrive around nine and immediately get
into reading the previous night's e-mails. Then I check the
computer server that we share with our freelance pool to see
if any of our creators dropped new color files into their
folder overnight. Then, about 10 o'clock FedEx arrives and
that's when we really find out who's been naughty and nice.
Hopefully everyone's done their homework and we'll get dozens
of pages in from all our artists. At 11 I break for coffee.
Then I might get into a script or proof a book before eating
lunch at one, which I usually eat at my desk. In the afternoon
it could be a number of things, ranging from working on a
cover with the Bullpen, making phone calls to freelancers,
attending meetings... but you can guarantee that it's always
busy. At 5:30 I try to wrap things up and assess what the
next day will bring, and hopefully leave by six. Then it starts
all over again.
BTC: Okay, moving on to the comics and creators themselves,
many people are excited to see Frank Quitely return in this
month's New X-Men #135. Can you tell us about the big story
that he's illustrating?
Mike: It's a four-parter called "Riot at Xavier's", and the
story title pretty much speaks for itself. Readers of New
X-Men have seen the seeds that have been planted leading into
this storyline, which all starts with a young, rebellious
mutant named Quentin Quire. It seems that Quentin has some
viewpoints and opinions on human/mutant relations that differ
quite a bit from his esteemed teacher, Professor Charles Xavier.
Enter the death of a student, the return of the U-Men and
a mysterious drug called "Kick", and you have all the necessary
ingredients for a full-scale Riot.
BTC: Over on Uncanny, writer Chuck Austen has been impressing
readers with his character driven work. So what has Kia Asamiya,
who started his run as ongoing penciler in Uncanny X-Men #416,
brought to the table?
Mike: A revolutionary art style combining the attractive
flair of Japanese artwork and the strength of his dynamic
storytelling.
BTC: Without any "spoilers," what can you tell us about Chuck
and Kia's first story? Who are the Dominant Species that we've
read about in promo material?
Mike: A new breed of mutants... beware!
BTC: Moving on to another hush-hush subject, I know you're
not allowed to reveal specifics, but can you give us just
a hint to expect concerning the X-Men 2 tie-in books? Last
time it was an adaptation and three prequels. What's on tap
now?
Mike: Pretty much the same, minus one prequel. The structure
we set up for the first movie's tie-in material seemed to
work pretty well, so we decided not to mess with it too much.
Expect two prequels featuring a pair of the more popular X-Men...
one of them had a prequel last time, but the other wasn't
even featured in the original movie! Can you guess who?! And,
of course, we'll have the official comic book movie adaptation,
as well. Chuck Austen, Brian K. Vaughan, Tom Mandrake, Karl
Kerschl and Patrick Zircher are just a few of the great creators
we have working on the X2 books.
BTC: Finally, the question that everyone who's ever entered
your office and seen your wall decorations has been wondering
about: what's up with your fanatical following of Anna Kournikova?
Do you think she's a mutant or what?
Mike: She's nothing but a fine tennis player, Bill. A fine
tennis player.
Whatever you say, Mike, but I have to wonder: how else can
a player who hasn't won the big tournaments get so much media
coverage? I'd bet a Cerebro unit that she's a mutant mind
manipulator... so draft her into the X-Men!
Okay, friends, I'll see you next Thursday when we go Behind
The Curtain!
Check out the Weapon
X Bust here or Ultimate
X-Men #21 here...
==========================================================
During a 10 year run at Marvel, Bill Rosemann frequently chatted
with many of the industry's most talented and cool creators.
Now living in Miami, he talks to lizards that crawl between
his feet as he writes this column. The well read reptiles
recommend that you pick up Deadline, the trade paperback he
created with Guy Davis.