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You
could say Kelly Hu nailed her role for X2,
the nation's top film. As Lady Deathstrike, she wears nine-inch
nails, which come to full effect in a brutal battle with Wolverine.
During the X2 press junket, Hu addressed several elements
of the production. Following is an edited transcription of
the interview. QUESTION:
How important is martial arts training in a film like this?
KELLY
HU: Well this film, actually, in the choreography, they
didn't want it to look very martial artsy, per se. They didn't
want it to come out looking like a Jackie Chan film or anything.
The choreographer was very, very adamant about making it look
like these two vicious mutant fighters, rather than something
that was choreographed like martial arts.
When
you get to work in this sort of realm of fantasy, you're not
limited to what humans can do. You can take it so much further.
I think the choreographer was able to come up with these really
amazing, amazing ideas, putting it to actual, practical use
is like a different story. You can imagine a person flying
around the room, but to actually have them flying around the
room is a whole different story.
I think,
though, that they were able to come up with some great choreography
and great ways to actually execute it, and I'm so incredibly
thrilled with the final outcome of it. I can't even tell you.
I'm just in awe -- of myself.
QUESTION:
What did they actually put on your nails to make it look like
claws and also how hard was it to deal with those things?
HU:
They actually took molds of my hands and fitted each claw
to the fingertip of my hand. I grew out my fingernails, and
they were able to crazy glue them onto the bottom of my fingernails.
These pieces that they were able to shape are just beautiful
works of art, really. If you look at them closely, they're
really beautiful. They made it out of a very pliable plastic,
so they were very light and easy to work with and they wouldn't
actually hurt anyone if I really managed to hit someone, namely
myself. They were able to make them light enough and it wasn't
hard for me to move in them or anything.
There
were some points, a lot of times where they show me stabbing
through him and things where it was just too dangerous to
have them in, or just not practical, because you can't show
my claws going through his body if I can't get close enough
to his body. So a lot of that stuff was CGIed.
As I
watched the film I remembered doing some things with the claws
and doing some things without and I watched the film to see
if I could tell the difference, and you can't. You can't even
tell the difference between the real claws and the fake ones.
It's amazing.
QUESTION:
When you're filming and you've got the claws on and then you
take a break and want to get a glass of water or something,
what do you do?
HU:
It is such a challenge to be walking round the set with these
eight-inch nails, nine-inch nails -- that's a band, isn't
it -- and you can't do anything. You're basically held hostage
by your hands. I mean, you can scratch your head, but you
can't like, take off a coat. You can't take anything off the
craft service table. Using the bathroom was a huge challenge.
I got very, very close to my wardrobe people and I tried not
to drink water all day. It was really difficult.
QUESTION:
Were you ever able to cut loose with Hugh [Jackman, Wolverine]
or was every bit of the fight scenes filmed in short, sectional
pieces where you can't really see the bigger picture?
HU:
Yeah, you know when you shoot a fight scene like that, especially
when you're working with wires, you have to shoot little pieces
at a time, because every move is wired differently. It has
to be lit differently and shot differently. It takes weeks
to come up with the little fight scene that we have. I don't
know exactly how many minutes it is on camera.
But,
yeah, there is no master shot. Because you just can't. You're
flying through the air through half of it. You can't do a
master going, "OK. At this part, this is where she flies and
she lands here." It wouldn't work. So you do have to take
little bits and pieces.
The way
the choreographer and director of this fight did it was just
genius, though. He put it all together, on his computer, with
the stunt doubles. So we kind of had an idea of what it was
gonna look like because he showed us, sort of, sloppily edited
together on his computer. So we knew each piece that we were
doing. We could see it as we were doing it, with the doubles
having done it with the wires and everything. So it gave us
a much better idea of what was coming up next and the rhythm
of the fight.
QUESTION:
We heard a lot about what came out of that scene to keep it
PG-13. Was there initially a lot of blood in your performance?
HU:
We worked with a little bit of blood, but the challenge was...you
know, the fact that they both have regenerative powers, you
can't have the blood and then not have the blood in the same
shot. So a lot of that stuff is CGIed. I think a lot of the
parts that they had to take away because of the ratings were
the strikes and maybe the blood in the tanks and things like
that. Otherwise we had little bits of blood on our face and
whatnot, but it would all heal if you had regenerative powers.
QUESTION:
The wire work looks so cool when you see it on screen, but
I would imagine it's not so much fun. What does it take to
get used to that?
HU:
Oh my God. It's so hard. You think you're physically fit and
you think you have coordination until you get hoisted up on
wires and just hung from different pick points on your body
and you quickly discover what your body distribution is like.
You know, I thought that I was very agile and I could probably
get my butt over my head very easily but I didn't realize
how heavy my butt is, how heavy that whole part of my body
was.
It's
a whole different muscle. A lot of the muscles that you're
working with when you're on wires is like internal stuff,
using your stomach muscles to hoist you around.
And
it's not a science, either. It's quite scary sometimes. There's
this one part where I do this sort of helicopter spin. Basically
they just pick point you from the back of the neck, so you
can spin around this wire, and they have one wire that wraps
around your body and they just pull it. So you're like a top,
spinning in the air. It's a little bit scary because it's
not a science and it's very easy to get hurt and get tangled
up in the wires. When you're upside down especially you don't
know where the wires are and you don't have an idea of what
direction you're even in sometimes. So, yeah, it gets really
dangerous.
I've
had a couple of times when I got tangled up in the wires and
things like that. Certainly a lot of bruises from the harness,
just being hoisted up there. It's like having a giant wedgie.
Basically they make these harnesses as comfortable as possible,
but they have to be hidden under all your clothes, so they
can't be big. They have to make them as small as possible.
So it's all of your body weight in this harness. You walk
off the set with bruises just from having the harness on and
being hoisted up, much less bruises from actually being hurt
and hit and stuff.
QUESTION:
At some point you stop being and actor and start being a technician,
don't you?
HU:
Yes. Very much.
QUESTION:
You're not acting any more.
HU:
Yeah, it's hard to remember all that choreography, to remember
all that those little details, not to get your hair tangled
in the wires, to remember to do all of this on a very specific
point, because you could actually, physically get hurt. You
could lose an arm or something -- and act all at the same
time.
It's
a whole different skill learning to fight, especially when
you've got wire work involved.
Rob
Allstetter, Deputy Sports Editor for The Detroit News, has
been a comics journalist for the past decade, having written
for numerous publications. He currently publishes The
Comics Continuum. He can be reached at RobAlls@aol.com.
The
Trailer Park Archive |
- July
2 2003 - Hellboy
- June
25, 2003 - Ang Lee
- June
18, 2003 - Eric Bana
- June
11, 2003 - Spider-Man Animation
- June
4 , 2003 - Lou Ferrigno
- May
27 , 2003 - Teen Titans
- May
20 , 2003 - Bryan Singer
- May
14 , 2003 - Al Gough
- May
8 , 2003 - Kelly Hu
- April
22, 2003 - Aaron Stanford
- April
18, 2003 - James Marsden
- April
15, 2003 - Jaime King
- April
8, 2003 - Halle Berry
- April
2, 2003 - Anna Paquin
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- March
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18 , 2003 - Michael Rosenbaum
- March
14 , 2003 - Ted Raimi: The "Other" Raimi Is Coming Back
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11 , 2003 - Maria Canals likes the call of the wild
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7 , 2003 - John Shea - Welcome to Mutant X
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- February
27 , 2003 - David Kaye - Professor X
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18 , 2003 - Victor Webster
- February
14 , 2003 - Ben Affleck
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7 , 2003 - Comic Controversy?
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31 , 2003 - Static Shock
- January
24 , 2003 - Jennifer Garner
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